LOADING

We Make Multiplayer


ABOUT US


OUR VALUES

TEAMWORK

We play and make great games together

LEARN & GROW

We support each other and develop our team to reach their full potential

EXCELLENCE

We hire the best to design, build, test, and deliver above & beyond

WORK HARD, PLAY HARD

We're fun, and we're dedicated to what we do

OUR EXPERIENCE

Final Strike Games hires amazing talent.

SOCOM
Smash Squad
Resident Evil  - Operation Raccoon City
Plants VS Zombies - Garden Warfare
Plants VS Zombies - Garden Warfare 2
Need for Speed - Shift
Need for Speed - Most Wanted
Need for Speed - Carbon
Murdered - Soul Suspect
Middle Earth - Shadow of Mordor
Middle Earh - Shadow of War
Avengers - Alliance 2
Just Cause 3
Infamous 2
Halo 4
Halo 5
Guardians of Middle Earth
God of War - Ascension
DOOM
Devil May Cry

ROCKET ARENA


Final Strike Games partnered with EA Originals to bring our first title to the world!

AVAILABLE ON JULY 14


THE TEAM


We've grown to be quite a large team - 50 and counting. We work hard, we play hard, and we're all passionate about what we do.

THE LEADERSHIP

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Kevin Franklin

Chief Executive Officer

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Doug Barnes

Chief Technology Officer

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Jeff Hilbert

Chief Business Officer

THE TEAM

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Alex Dhalgren

Junior Engineer

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Bradley Boothe

Technical Artist

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Brandon Carpenter

Animator

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Brian Gould

Gameplay Engineer

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Brighton Gardiner

Senior Technical Artist / Animator

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Caleb Jacobs

Gameplay Engineer II

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Calli Fuchigami

Director of Finance & Operations

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Chris Cox

Sr. Backend Engineer

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Chad Haley

Lead Environment Artist

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Chris Louie

UX Designer

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Chris Whitaker

Sr. Character Artist

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Corbin Hart

Gameplay Engineer

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Daniel Luna

Gameplay Engineer II

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Dev Madan

Senior Art Director

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Dylan Scher

Lead Concept Artist

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Egan Woolf

Associate Producer

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Gregg Metzler

Lead Designer

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Jacob Weberg

Environment Artist

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Jake Cuddihy

Multiplayer Game Designer

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Jamie Burton

Senior Environment Artist

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Jonas Norberg

Executive Producer

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Jordan Burke

UX / UI Artist

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Karin Madan

Lighting Artist

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Krissy Patterson

Associate Art Outsource Producer

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Kyle Cavasos

Gameplay Engineer

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Kyle Kern

Multiplayer Game Designer

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Lahela Schoessler

Lead Animator

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Lydia Hall

Character Animator

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Marshall Beachy

Lead UI Engineer

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Matt Mcgee

Multiplayer Level Designer & Scripter

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Matt Olch

Animator

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Matt Wingler

Sr. Multiplayer Game Designer

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Max Townsend

Jr. Game Designer

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Maxwell Dietz

Quality Assurance Tester

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Michael Williams

Quality Assurance Lead

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Mike Kerr

Executive Producer

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Nate Johnson

Quality Assurance Tester

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Nathan Martinez

Character Artist

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Preston Hale

Backend Engineer

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Riley Labrecque

Lead Systems Engineer

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Shen Spurgeon

Sr. VFX Artist

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Tim Flanagan

Live Game Service Producer

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Tyler Breon

Lead Principal Character Artist

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Tyler Owens

Build Engineer

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Vlad Golovan

UI Engineer

OUR CLOSE PARTNERS

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Jack Wall

Composer

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Len Uhley

Writer

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Marcus Hahnemann

Redapt

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Matt Piersall

Audio Production

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Michael Pagano

Video Production

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singlemind

Digital Design & Development Agency


WE'RE HIRING


We would love to find talented and motivated individuals to join our team. Do you have what it takes?

CAREER OPENINGS


RECENT NEWS


Rocket Arena

Prepare to launch into the fray on July 14


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EA Press Room

New Games From the Best and Boldest Independent Studios to Be Published Under EA Originals Label

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