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We Make Multiplayer


ABOUT US


OUR VALUES

TEAMWORK

We play and make great games together

LEARN & GROW

We support each other and develop our team to reach their full potential

EXCELLENCE

We hire the best to design, build, test, and deliver above & beyond

BE A GREAT PARTNER

We believe in honesty, transparency and respect for all

WORK HARD, PLAY HARD

We're fun, and we're dedicated to what we do

OUR EXPERIENCE

Final Strike Games hires amazing talent.

SOCOM
Smash Squad
Resident Evil  - Operation Raccoon City
Plants VS Zombies - Garden Warfare
Plants VS Zombies - Garden Warfare 2
Need for Speed - Shift
Need for Speed - Most Wanted
Need for Speed - Carbon
Murdered - Soul Suspect
Middle Earth - Shadow of Mordor
Middle Earh - Shadow of War
Avengers - Alliance 2
Just Cause 3
Infamous 2
Halo 4
Halo 5
Guardians of Middle Earth
God of War - Ascension
Devil May Cry
Left 4 Dead
Counter-Strike

GAMES



ROCKET ARENA


Final Strike Games partnered with EA Originals to bring our first title to the world!


THE TEAM


We work hard, we play hard, and we're all passionate about what we do.

THE LEADERSHIP

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Kevin Franklin

Chief Executive Officer

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Doug Barnes

Chief Technology Officer

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Jeff Hilbert

Chief Business Officer

THE TEAM

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Ahmed Khalifa

Systems Engineer

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Andrew Wright

Lead Backend Engineer

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Brad Anderson

Senior Producer

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Benjamin Huyghe

MP Level Designer

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Brent Arnst

Lead Systems Designer

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Brighton Gardiner

Senior Technical Artist / Animator

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Brian Gould

Gameplay Engineer

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Benji Panarella

Quality Assurance Tester

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Caleb Jacobs

Senior Gameplay Engineer

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Dave McAnerin

Lead Producer

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David Giordano

Environment Artist

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Egan Woolf

Producer

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Gregg Metzler

Lead Designer

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Hunter Hahnemann

Office Assistant

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Jay Prochaska

Art Director

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Jess Crable

Senior AI Engineer

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Jesse Sugarman

Lead Animator

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Karin Madan

Lighting Artist

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Krissy Patterson

Associate Producer

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Kyle Kern

Lead Combat Designer

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Marshall Beachy

Lead UI Engineer

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Matt Cesario

Gameplay Designer

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Maxwell Dietz

Systems Engineer

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Matt Piersall

Audio Director

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Michael Loeck

Senior Animator

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Michael Williams

Quality Assurance Lead

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Mike Kerr

Executive Producer

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Nate Johnson

Quality Assurance Tester

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Nathan Martinez

Senior Character Artist

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Nick Condatore

Technical Producer

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Pablo Poffald

Lead Character Artist

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Riley Labrecque

Lead Systems Engineer

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Rox Spenceley

Quality Assurance Tester

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Ryan Cleven

Chief Creative

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Scott McGillivray

Technical Director

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Sherif Habashi

Senior Concept Artist

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Tim Flanagan

Live Game Service Producer

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Vlad Golovan

UI Engineer

OUR CLOSE PARTNERS

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Jack Wall

Composer

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Len Uhley

Writer

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Marcus Hahnemann

Redapt

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Michael Pagano

Video Production

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SingleMind

Digital Design & Development Agency


WE'RE HIRING


We would love to find talented and motivated individuals to join our team. Do you have what it takes?

CAREER OPENINGS


NEWS


ROCKET ARENA SEASON 4

New Blast Pass, New Map, and More! Season 4 begins on June 2nd.

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ROCKET ARENA SEASON 3

New Hero, Emotes, Totem Companions, New Blast Pass, and More! Season 3 begins on January 20th.

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WELCOME TO THE FROST FESTIVAL!

New Limited Time modes, Items, Twitch Drops and more!

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ALL CRATER’S EVE IS HERE!

Pumpkins, Webs, Mystery and More! See why this time of year is loved by all on Crater!

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ROCKET ARENA SEASON 2

New Hero Leef, Events, Map, Modes, and More! Season 2 begins on October 7.

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HUNT FOR BOOMER IN THE RUNAWAY MEGADON EVENT

New outfits, playlists, and collectibles arrive with the Runaway Megadon Event, September 9 to 22!

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PLAY THE BLAST IN PARADISE EVENT!

Exclusive challenges, rewards and playlists, two new tropical maps, and more await! Have a Blast in Paradise, August 13 to August 26!

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ROCKET ARENA SEASON 1

New Hero, Events, Rewards, Blast Pass, Ranked — Get the Low Down on Everything Coming in Season 1!

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TUNE-IN FOR THE TWITCH RIVALS ROCKET ARENA CRATER CUP

Watch Your Favorite Streamers Compete for 100K on July 14


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